Anime Genre and Media Expanse!
Anime features a wide variety of artistic and story line styles differing
from artist to artist. Stark colorful graphics and colorful images can
characterize various styles. Images are often depicted as vibrant
characters in a variety of different settings and story lines, aimed at a
wide range of audiences.
Genres Abound
Anime transcends many genres, almost as many as traditional, live
action cinema. Such genres include action, adventure, children's
stories, comedy, drama, erotica (hentai), medieval fantasy,
occult/horror, romance, and science fiction (I’m sure superheroes are
included).
At times, this can make categorizing titles very difficult. A show may
have a seemingly simple surface plot, but at the same time may
feature a far more complex, deeper story line and character
development. It is not uncommon for a strong action plot to
also involve humor, romance, and even poignant social commentary.
The same can be applied to a romance themed anime in that it may
involve a strong action element.
Recently, the National Child Exploitation Coordination Center of
Canada had incorrectly classified all anime as hentai. This indeed, gave
an improper impression of the content of most anime and manga
material. This occurred despite having a link to the appropriate page at
Wikipedia in order to establish a definition of terms. Complaints about
the article's content and improper citations caused the NCECC to
revise the citations but not the content.
General Media types where Anime may be seen
In general, there are three categories most often used:
Films: Generally released in theaters, films represent the highest
production budgets and generally the highest video quality. Examples
of movies that have broken profit records include Akira, Ghost in the
Shell, and Spirited Away. Some films are only released at film or
animation festivals. These are sometimes shorter and lower in
production value. Some examples of these are Winter Days, and
Osamu Tezuka's Legend of the Forest.
Other types of films include compilations. They are usually television
episodes edited together for theater presentation. These may,
however, be longer than the average movie. There are also theatrical
shorts derived from already existing television series and billed in
Japanese theaters together to form feature-length showing.
Television series: Anime is also syndicated and broadcast on
television on a regular schedule. Television series are generally lower
in quality compared to OVA (Original Video Animation). Most episodes
are about 23 minutes in length, to fill a typical thirty-minute time slot
with added commercials. One full season can consist of 26 episodes
with many titles running half seasons, or 13 episodes. Most episodes
will have opening credits, closing credits, and often an "eyecatch", or
short humorous scene. This is used to signal the start or end of the
commercial break. At the end of the credits is usually a preview to the
next episode.
Original Video Animation (OVA): This type of production is often
similar to a television miniseries. OVAs can be any number of episodes
in length. They are most commonly released directly to video. As a
general rule OVA anime tends to be of high quality, approaching that
of films. Titles often have a very regular, continuous plot best enjoyed
if all episodes are viewed in sequence. Opening credits, closing credits,
and eyecatches may sometimes be found in OVA releases, but not
universally.
More for Anime Fans
There looks to be quite a varied assortment of all things
Anime at Amazon
that may tickle your taste buds. Don’t stay too long though, and come back here. If you want to keep up on the varied and interesting activities going on in the world of comic books, then feel free to sign up for my newsletter “Comics Galore” in the form below. And by all means, I would love to hear your comments and opinions on anime as opposed to comic books. You can sure leave them for me at my
contact page
in the menu at the left. I may even be able to include them in my newsletter. I thank you ahead of time. Dave Gieber
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